Richard Garriott


Richard Garriott

Full Description


Early in his career, Richard combined his leanings toward science and space with a creative intellect inherited from his mother, Helen Garriott, a professional artist. He began designing computer games while still in high school and turned his interest into a professional career that earned him legendary status in the video game industry. His Ultima series of role-playing games remains one of the most successful and longest running franchises in entertainment software history.

In 1983, Richard and his brother, Robert, established Origin Systems, Inc. The company, based in Austin, Texas, was recognized as one of the innovation leaders in the ever-changing world of entertainment software. In 1992, Origin was acquired by Electronic Arts (EA), a global leader in the entertainment software industry.

In 1997, Richard and his team created a new genre with the technologically groundbreaking title, Ultima Online. Ultima Online’s continued success is measured by the hundreds of thousands of people who enjoy playing the game from all over the world, and by the explosion of online games that has followed since its release.

Richard retired from Origin in April of 2000 and formed Destination Games with his brother Robert. In 2001, Destination Games became part of NCsoft, where Richard continued to develop innovative new products.

Garriott founded the company Portalarium in 2009 with the intent of developing and publishing games for the emerging social network market.

Over his career as a computer game designer Richard has been honored with numerous awards including Entrepreneur of the Year from Inc. magazine and Computer Gaming World’s 15 Most Influential Industry Players. In 2006 Richard was awarded with two industry honors for his work in the games business: selection into The Academy of Interactive Arts and Sciences Hall of Fame and the Lifetime Achievement Award at the Game Developers Choice Awards.

Notable Games

  • Ultima


Tags/Keywords

designer video games